Client
lib.getNearbyVehicles
Get the id and coords of all vehicles within range of a set of coordinates.
function lib.getNearbyVehicles(coords, maxDistance, includePlayerVehicle) end
- coords:
vector3
- The coords to check from.
- maxDistance:
number
- The max distance to check.
- includePlayerVehicle:
boolean
- Whether or not to include the player's current vehicle.
Return:
number[]